Being an Asmovian: Issue # 11. King’s Wrath. Save the Cat Method.

Let’s do a Tunnel Rat King Episode shall we.

  1. Opening Image: The Kings Guardian group leads him away from the others who are distracted mourning the loss of He’h.
  2. Theme Stated: Reconstruction: “Do we have a medical synthesizer back at camp?” Asks the King. “Of course responds,” the nearest trooper.
  3. Set-up: They get back to camp and he asks for the man who answered him to come into his tent with the synthesizer. As he enters, a laser beam flashes out and he cuts him down at the ankle. He screams, clutching his stumped legs. “Crawl over here and bring those to me. I need them more than you do. I’ll build you a golden chariot for your sacrifice,” offers the King.
  4. Catalyst: The trooper quickly weighs his options and does as he is told. Once done, the king says “Get out of my sight.” As he turns to leave the King shoots him through the heart. “Fool, as though anyone else deserves a great chariot than I,” says the King to himself. He begins working his new legs onto his body.
  5. Debate: Outside the remaining troops see the two flashes and hear the body of their friend Jonas drop to the floor. They begin to talk of what to do with their predicament.
  6. Break into Two: Half the group chooses to abandon the king while he is unwell. Those loyal to the King begin firing wildly into those that are fleeing taking down some but not all of them. The kings numbers dwindle.
  7. B Story: Homnie plants (slams) his Cane into the center of the field and the flowers being to sway towards the center of where the cane is located, only to start wishing away as He’h is reformed as a new form calling himself “He’thol. “It must be some form of ‘Tol accepting my obstruction of him,”
  8. Fun and Games: The king walks out of their tent and finds the group half missing and the bodies laying on the floor.
  9. Midpoint: “Let’s go round us up some traitors,” They yell. And the group cheers.
  10. Bad Guys Close in: The ones that were able to escape hide in a cave not far from the camp, but as far as they could get on foot. Only one or two were able to make it away in vehicles and they were blown up as they attempted to escape.
  11. All is Lost: Laughing echoes into the cave. All too familiar.
  12. Dark Night of the Soul: Those that hear the laughing begin to scream, as the armed troopers close in. Looks of terror blanket their eyes.
  13. Break into Three: Rapid laser fire is seen lighting a dark cave. But not showing contact with the bodies.
  14. Finale: The troopers that cleared the cave come out and let the Tunnel King that they were successful. “That was all of them,” says the trooper.
  15. Final Image: “Good. Let’s get to the citadel. The council have much to answer for,” says the King, holding a radioactive canister.

Trying out Clip Studio Paint for the first time.

So I learned years ago you can base almost anything on any object and get a sci-fi look.

So I chose the M.U.T. Multitool that I was given by a friend of my fathers after he died. It had been used to defuse I.E.D.s in Afghanistan so I though I would base the pilot’s ship around it. This is just a basic idea so revisions will come but I’ve been aching to try Clip Studio Paint all day.

Super basic I know but fun nonetheless.

Then I tried a pen out in the application and of course had to try animating it in flight. I’m still a beginner animator but figuring that out was a lot of fun.

Pew Pew!

I know it’s moving too quickly and jaggedly so four out of eight frames should have been for smoothing it’s motion or perhaps all eight in one loop but I got excited.

Anyway I hope you have an excellent day/night.

-J.

Being an Asmovian Issue # 6. Save the Cat Method.

This Issue is called: The Plan in Action,

1. Opening Image: Split shot of 2nd in charge (Nettle?) closing in on the group. Shooting up at them. Travis moving out of the way just in time.

2. Theme Stated: Tactics: Losing the group for a split second by flying over a gorge.

3. Set-up: Nettle firing hooks on ropes (have an actual name-can’t quite remember what it is at the moment.) up at the plane but falling short. Her throwing one of her men down the gorge to go get them. He holds on for dear life as he’s pulled up by the others from the roped ends. The hooks digging into his arms. Nettles a bit of a sadist.

4. Catalyst: The Plane breaks down. Turns out the back engine that keeps them flying forward is shot out. “They must have got us.” Says Travis. He performs a crash landing.

5. Debate: Do we stay here and fortify our position or move on foot most likely to be caught? Asks the protagonist. She puts it up to a vote. They choose to stay and fight before being captured to see if they can take some of them.

6. Break into Two: Abigail and He’h fortify the ship by pulling metal sheets off the exterior and building blast shields out of them around the openings on the ship so that guns may be fired through though people don’t have to pop their bodies over the reinforcement. Travis, Homnie and the Protagonist search the plane for emergency flares and guns finding a hunting laser rifle which is given to Homnie. And a flare gun with an explosive load to the protagonist. “If we all fall and they close in don’t let them get you, got it,” offers Homnie. He’h scowls imperceptibly.

7. B-Story: Back at Sector 6 the Bandit King finds that poison sticks to whatever it has fallen to. His mercenaries pull their masks off and kick up dust hollering that they did it and are starting to pillage when the dust cloud covers a group of them and they’re left choking and gasping for air on the ground scratching at their throats. “Perhaps too effective,” he remarks. “Good enough for the citadel though,” he thinks to himself.

8. Fun and Games: Nettle and her cronies arrive and encircle the group and lay down heavy fire. Homnie is able to down three of them in quick succession. He’h is unable to act until shots fly over the protagonists head and then he too takes out two more with laser vision.

9. Midpoint: Nettle tosses a grenade into the center of the center of the planes opening from higher ground.

10. Bad Guys Close In: The group barely escape with their lives. The plane is utterly destroyed and they are covered in melted shrapnel and signed clothing.

11. All is Lost: “You’ve lost. Come with me now, or I’ll cut you down and take the pieces with me to prove that I got you.” Offers Nettle. Abigail sighs and moves towards her first.

12: Dark Night of the Soul: Nettle holds out a hand for her, and a blade flashes from her wrist and Abigails head is removed from her body. The protagonist yells out. “He’h looks at her sadly,” There is nothing I can do once the spine is severed without advanced medical equipment. I do not have the power within me.” Homnie and Travis and He’h surround the protagonist and inch forward towards Nettle and her remaining cronies.

13. Break into three (solution): As they get near enough to be nearly eye to eye the protagonist lifts the flare gun and fires it directly into Nettles chest, causing a massive explosion and instantly vaporizing her and most of her cronies. The remaining are more remains than anything.

14. Finale: They bury Abigail and leave a makeshift laser charred burial signal for her.

15. Final Image: They board Nettles transportation (Did I Figure that out yet. Will have to look into it. Definitely land based with huge harpoons on the front and rear of the vehicle. They move on towards the citadel.

On Photons moving both backwards and forwards in time and why it’s important for computer construction.

First we know that photons are elementary particles that function both as a wave or a particle at a certain time though not both at once.

We know that we want to use either or for the production of bits of information. Particles for individual computations and waves for larger computations if enough bits of information can be read correctly at the same time waves may be superior at the cost of space used to propagate an answer. A single wave offering massive functionality within a larger area though they can be condensed if you refract the waves up one the nuclei of the atoms within each other without cross sectioning each other—though that may also be useful as an additional functionary device within the function schema. Perhaps if they cross they mean they multiple or if they don’t they remain untouched. If they interfere with an electron they divide. Something like that as a simple example. Individual particles get us exact answers over and over if read repeatedly. Very quickly and take little energy to wave reading unless you collapse a wave function into a rotational amount feasibly readable as though they were particles. You don’t need waves to read waves if you’re looking to collect specific bits of data Just sets of particles to oscillate and deform the readable wave function. You do need if you want a single read of an entire function in a go in one mass deformation. So you build a function map using all types of functions you might possibly want around in such a way that the photons moving both backwards and forwards/sideways in time have a chance to interact with the system. What you may be reading isn’t in fact the current set of photons but photons from the past passing through the system in reverse but since the male is segmented so that it repeats itself at various angles/degrees it may not matter. But you would know this by first placing it in the center of a room and bombarding it with photons and seeing which side lit up first. My understanding is that there are four positions from Feynman’s research a photon travels based on their delivery.

So eventually we get good enough at bouncing these waves and particles of photons throughout the system of lattices to get multiple answers at once Multiplied by the number of deformation levels we want (each wave particle is computer generated to deform through the run systematically causing little to no error outside of the lasers need to be on the best gimbal possible). The thing about setting up a function map physically is that you can pick and choose which bits you want read from the read direction. But anyway we get good enough we get down to the gluon method using QCD which has eight methods of propagation. And that’s when we start bouncing gluons off of quarks in much the same method reducing the size exponentially further but in much the same manner. Then the real fun begins.

-J.

Audio recordings of Being an Asmovian Issues #1-4.

https://drive.google.com/drive/folders/1QT2mt_-05gj7SZfDJiuAVNWBG9Jh23Oa

The first recording is a bit longer while I got back into the swing of things with the save the cat.

They’re recorded by Siri rather poorly as Microsoft’s microphone hookup is crap I guess unless you have a dac to work with and separate software which I don’t quite have at the moment.

But it’s nice to know I’ve had roughly a full days worth of work today and that usually means I’m on the mend mentally. I’m very tired which is also another good sign mania-wise.

Hope you have an excellent night.

-J.

Being an Asmovian: Issue #4, Save the Cat Method.

Notes from Previous Post: For next episode catching the boss: He’h asks protagonist if she wants it to hurt (Boss’s death) and she nods, furious tears in her eyes. He’h closes the door and Boss starts to scream. Until he doesn’t.
Homnie asks how He’h did it out of earshot of the protagonist. He’h answers: One atom at a time, from the bottum up. “Why so harsh?” asks Homnie. He’h responds “He hurt her. The one I’m meant to protect. Retribution was in order. Not to mention the millions of deaths he and his friends caused within my systems. Each life snuffed out in an instant all screaming in articulated pain. A moment for some. An eternity for them.” Homnie is quiet for a moment, and pats the bot on the shoulder, and then goes to the protagonists side.

  1. Opening Theme: He’h asks protagonist if she wants it to hurt (Boss’s death) and she nods, furious tears in her eyes. He’h closes the door and Boss starts to scream. Until he doesn’t.
    Homnie asks how He’h did it out of earshot of the protagonist. He’h answers: One atom at a time, from the bottum up. “Why so harsh?” asks Homnie. He’h responds “He hurt her. The one I’m meant to protect. Retribution was in order. Not to mention the millions of deaths he and his friends caused within my systems. Each life snuffed out in an instant all screaming in articulated pain. A moment for some. An eternity for them.” Homnie is quiet for a moment, and pats the bot on the shoulder, and then goes to the protagonists side.
  2. Theme Stated: The resources war between groups of organizing bandits and lets say the nearest sector they come across. (Heading to sector 3.)
  3. Set-Up: Heading to sector 3 to find Stevens. Come to find that it is under attack and nearing destruction. Fires. Dead bodies everywhere. Children/families hanged from posts/gutted.
  4. Catalyst: Stevens gives them the unblinking eye and tell her to take it into a remote base station set up before colonization happened. There will be a member there to help her with her next point. The townships must be far away enough from the citadel so that they are not affected by the effects of what happens to the townships until the very end. He decides to nuke the township, taking out the group of bandits with him in tow. A smouldering crater is left behind. An implosion device is used. Collapsing the white/black hole combos perhaps.
  5. Debate: No we can bring you with us. “Someone’s got to push the button I’m afraid and that’s my responsibility,” says Stevens. They leave reluctantly.
  6. Break into Two: We see Abigail riding through the desert on a hover bike. Direction unknown. We see the pilot fly overhead. Asking whether to “take them down” and He’h states that it is Abigail. So they buzz her and she joins their ship.
  7. B Story: Rising through the ranks is a military leader of the bandits who upon hearing of the loss of the initial attack crew laughs and tells them not to be so amateurish from this point on wards. “Always kill the leader first as a show of respect.”
    B Story: Good Guys: (flash back) Abigail is told to run before the bandits arrive and does as is instructed but not before rigging the statue to explode as bandits collect there.
  8. Fun and Games: Bandit King (as we’ll call him from this point on) breaks his remaining forces into two and spreads them out in a pincer movement against the nearest unfallen sector. (Sector 4.) But not before recruiting the bandits of the neighbouring area by besting their leader in a duel by cheating with a sniper made to look like his shot.
  9. Midpoint: Sector Four is in chaos. Cartography shot of scorched earth where the Bandit King has gone. And on the map a dotted line where the pilot is traveling. Bandit King learns of their traveling party and sends out his 3rd in command and a group of trusted allies to intercept their travel. Let’s name the Pilot Travis.
  10. Bad Guys Close In: 3rd in command: Julius. His team mates could be nicknamed/called Veni, Vidi, Vici. each carry daggers with them. They intercept the station, and tie up the crew stowing them into a storage locker.
  11. All is Lost: They welcome the protagonist with open arms and pretend to make them a lovely meal of spelt porridge with beer.
  12. Dark Night of the Soul: They are attacked while sleeping by Veni, Vedi, Vici. Abigail is mortally wounded. But they are able to kill the three attackers. He’h tends to Abigail. Saving her but not until after the fight. Taking him out of the equation.
  13. Break into Three: Travis happens to have a blaster pistol under his pillow.
  14. Finale: They emerge from the base to find Julius waiting for them. They have a standoff. (Julius is 8-9 heads tall) Hulking muscle. Roided?
  15. Final Image: (Maybe Two opposing dutch angles set with a top(drone) shot from above of Travis’s blaster and Julius’s rifle. As well as Homnie’s weapon protecting the protagonist as a last line of defense.

Notes for next issue: The title for this one is Caste War, and it is bloody. So it should start on a light hearted note of saving the trapped original settlers. Only 2 or 3 people. One was killed to show dominance by the thugs before hand and left to rot with them in the storage tank.