Being an Asmovian: Issue # 11. King’s Wrath. Save the Cat Method.

Let’s do a Tunnel Rat King Episode shall we.

  1. Opening Image: The Kings Guardian group leads him away from the others who are distracted mourning the loss of He’h.
  2. Theme Stated: Reconstruction: “Do we have a medical synthesizer back at camp?” Asks the King. “Of course responds,” the nearest trooper.
  3. Set-up: They get back to camp and he asks for the man who answered him to come into his tent with the synthesizer. As he enters, a laser beam flashes out and he cuts him down at the ankle. He screams, clutching his stumped legs. “Crawl over here and bring those to me. I need them more than you do. I’ll build you a golden chariot for your sacrifice,” offers the King.
  4. Catalyst: The trooper quickly weighs his options and does as he is told. Once done, the king says “Get out of my sight.” As he turns to leave the King shoots him through the heart. “Fool, as though anyone else deserves a great chariot than I,” says the King to himself. He begins working his new legs onto his body.
  5. Debate: Outside the remaining troops see the two flashes and hear the body of their friend Jonas drop to the floor. They begin to talk of what to do with their predicament.
  6. Break into Two: Half the group chooses to abandon the king while he is unwell. Those loyal to the King begin firing wildly into those that are fleeing taking down some but not all of them. The kings numbers dwindle.
  7. B Story: Homnie plants (slams) his Cane into the center of the field and the flowers being to sway towards the center of where the cane is located, only to start wishing away as He’h is reformed as a new form calling himself “He’thol. “It must be some form of ‘Tol accepting my obstruction of him,”
  8. Fun and Games: The king walks out of their tent and finds the group half missing and the bodies laying on the floor.
  9. Midpoint: “Let’s go round us up some traitors,” They yell. And the group cheers.
  10. Bad Guys Close in: The ones that were able to escape hide in a cave not far from the camp, but as far as they could get on foot. Only one or two were able to make it away in vehicles and they were blown up as they attempted to escape.
  11. All is Lost: Laughing echoes into the cave. All too familiar.
  12. Dark Night of the Soul: Those that hear the laughing begin to scream, as the armed troopers close in. Looks of terror blanket their eyes.
  13. Break into Three: Rapid laser fire is seen lighting a dark cave. But not showing contact with the bodies.
  14. Finale: The troopers that cleared the cave come out and let the Tunnel King that they were successful. “That was all of them,” says the trooper.
  15. Final Image: “Good. Let’s get to the citadel. The council have much to answer for,” says the King, holding a radioactive canister.

Trying out Clip Studio Paint for the first time.

So I learned years ago you can base almost anything on any object and get a sci-fi look.

So I chose the M.U.T. Multitool that I was given by a friend of my fathers after he died. It had been used to defuse I.E.D.s in Afghanistan so I though I would base the pilot’s ship around it. This is just a basic idea so revisions will come but I’ve been aching to try Clip Studio Paint all day.

Super basic I know but fun nonetheless.

Then I tried a pen out in the application and of course had to try animating it in flight. I’m still a beginner animator but figuring that out was a lot of fun.

Pew Pew!

I know it’s moving too quickly and jaggedly so four out of eight frames should have been for smoothing it’s motion or perhaps all eight in one loop but I got excited.

Anyway I hope you have an excellent day/night.

-J.

Being an Asmovian Issue # 6. Save the Cat Method.

This Issue is called: The Plan in Action,

1. Opening Image: Split shot of 2nd in charge (Nettle?) closing in on the group. Shooting up at them. Travis moving out of the way just in time.

2. Theme Stated: Tactics: Losing the group for a split second by flying over a gorge.

3. Set-up: Nettle firing hooks on ropes (have an actual name-can’t quite remember what it is at the moment.) up at the plane but falling short. Her throwing one of her men down the gorge to go get them. He holds on for dear life as he’s pulled up by the others from the roped ends. The hooks digging into his arms. Nettles a bit of a sadist.

4. Catalyst: The Plane breaks down. Turns out the back engine that keeps them flying forward is shot out. “They must have got us.” Says Travis. He performs a crash landing.

5. Debate: Do we stay here and fortify our position or move on foot most likely to be caught? Asks the protagonist. She puts it up to a vote. They choose to stay and fight before being captured to see if they can take some of them.

6. Break into Two: Abigail and He’h fortify the ship by pulling metal sheets off the exterior and building blast shields out of them around the openings on the ship so that guns may be fired through though people don’t have to pop their bodies over the reinforcement. Travis, Homnie and the Protagonist search the plane for emergency flares and guns finding a hunting laser rifle which is given to Homnie. And a flare gun with an explosive load to the protagonist. “If we all fall and they close in don’t let them get you, got it,” offers Homnie. He’h scowls imperceptibly.

7. B-Story: Back at Sector 6 the Bandit King finds that poison sticks to whatever it has fallen to. His mercenaries pull their masks off and kick up dust hollering that they did it and are starting to pillage when the dust cloud covers a group of them and they’re left choking and gasping for air on the ground scratching at their throats. “Perhaps too effective,” he remarks. “Good enough for the citadel though,” he thinks to himself.

8. Fun and Games: Nettle and her cronies arrive and encircle the group and lay down heavy fire. Homnie is able to down three of them in quick succession. He’h is unable to act until shots fly over the protagonists head and then he too takes out two more with laser vision.

9. Midpoint: Nettle tosses a grenade into the center of the center of the planes opening from higher ground.

10. Bad Guys Close In: The group barely escape with their lives. The plane is utterly destroyed and they are covered in melted shrapnel and signed clothing.

11. All is Lost: “You’ve lost. Come with me now, or I’ll cut you down and take the pieces with me to prove that I got you.” Offers Nettle. Abigail sighs and moves towards her first.

12: Dark Night of the Soul: Nettle holds out a hand for her, and a blade flashes from her wrist and Abigails head is removed from her body. The protagonist yells out. “He’h looks at her sadly,” There is nothing I can do once the spine is severed without advanced medical equipment. I do not have the power within me.” Homnie and Travis and He’h surround the protagonist and inch forward towards Nettle and her remaining cronies.

13. Break into three (solution): As they get near enough to be nearly eye to eye the protagonist lifts the flare gun and fires it directly into Nettles chest, causing a massive explosion and instantly vaporizing her and most of her cronies. The remaining are more remains than anything.

14. Finale: They bury Abigail and leave a makeshift laser charred burial signal for her.

15. Final Image: They board Nettles transportation (Did I Figure that out yet. Will have to look into it. Definitely land based with huge harpoons on the front and rear of the vehicle. They move on towards the citadel.

On Photons moving both backwards and forwards in time and why it’s important for computer construction.

First we know that photons are elementary particles that function both as a wave or a particle at a certain time though not both at once.

We know that we want to use either or for the production of bits of information. Particles for individual computations and waves for larger computations if enough bits of information can be read correctly at the same time waves may be superior at the cost of space used to propagate an answer. A single wave offering massive functionality within a larger area though they can be condensed if you refract the waves up one the nuclei of the atoms within each other without cross sectioning each other—though that may also be useful as an additional functionary device within the function schema. Perhaps if they cross they mean they multiple or if they don’t they remain untouched. If they interfere with an electron they divide. Something like that as a simple example. Individual particles get us exact answers over and over if read repeatedly. Very quickly and take little energy to wave reading unless you collapse a wave function into a rotational amount feasibly readable as though they were particles. You don’t need waves to read waves if you’re looking to collect specific bits of data Just sets of particles to oscillate and deform the readable wave function. You do need if you want a single read of an entire function in a go in one mass deformation. So you build a function map using all types of functions you might possibly want around in such a way that the photons moving both backwards and forwards/sideways in time have a chance to interact with the system. What you may be reading isn’t in fact the current set of photons but photons from the past passing through the system in reverse but since the male is segmented so that it repeats itself at various angles/degrees it may not matter. But you would know this by first placing it in the center of a room and bombarding it with photons and seeing which side lit up first. My understanding is that there are four positions from Feynman’s research a photon travels based on their delivery.

So eventually we get good enough at bouncing these waves and particles of photons throughout the system of lattices to get multiple answers at once Multiplied by the number of deformation levels we want (each wave particle is computer generated to deform through the run systematically causing little to no error outside of the lasers need to be on the best gimbal possible). The thing about setting up a function map physically is that you can pick and choose which bits you want read from the read direction. But anyway we get good enough we get down to the gluon method using QCD which has eight methods of propagation. And that’s when we start bouncing gluons off of quarks in much the same method reducing the size exponentially further but in much the same manner. Then the real fun begins.

-J.

Sorry for the lack of posting today. Been drawing all friggin day. Here’s the video. Being an Asmovian/Save the Cat Issue #3: Colonization.

A citadel first sort of idea with just flats

So I’m not sure what to write about this piece other than it’s an attempt at drawing buildings. I didn’t even use 1st perspective properly, which I will do in the future. Then I can work on two and third perspective for fun.

I’m just realizing how much freaking work I’ve got to do this to do it even at all—if at all well. I should do some writing today, try to get issue three catted out. But I can tell that I’m not focused—or perhaps I’m tired. That two minute video is hours of work condensed into an iPad video. Used Procreate for it since my Art Studio Pro isn’t responding well to my first generation iPad Pro any longer. I’m thinking of switching over to the Wacom mobilestudio full time now that I’ve gotten that airbrush brush handy. Plus it lets me stream and do everything I want. I just can’t find a seat that lets me sit without hurting the twisted part of my spine (fell down the stairs carrying books moving mums house for her; long story). The extra 150 lbs from anti psychotics and agoraphobia aren’t helping either. I should just do house exercises like I’m in prison. That way at least I’d get some sweat on. I do miss hiking in the sunshine though. Back when I was lighter, getting back down to 220 lbs, I was rocking 5ks three times a week and 4 mile hikes other days of the weeks. God damn it hurt. But that feeling of knowing that I got that far. Maybe I just need to buy a used elliptical once I move home. That might solve my issues. Who knows.

On to the Comic I Suppose. Let’s see if we can Cat out Issue #3.

So now that I’ve split up the three protagonists I’ve either got to kill them off or reunite them in proper ways. The first good lead is that He’h is powering back up unnoticed by the bandits that accosted him. So he may be the first natural lead to get out of his predicament. I just don’t want him to be a catch all for all problems like a nanoscale formed bot would become in real life. He needs to have artificial limitations put in place so that he can have weaknesses that are closer to human like. I wonder what would power a true nanoscale humanoid android. Some sort of self made chemical reaction is my guess. Like small scale self contained frisson or solar/space radiation power since that’s abounds across the universe. One Sec I’ve got to check on the name of the issue.

Alright so the name of the issue is Colonization, meaning that it’ll be about the beginnings of the colony. Meaning I want them to end up in a vertical farm being found by an unknown entity who take care of the farms. Perhaps an inquisitive bot who asks if they were grown within the farm (good natured naivety being a control mechanic of a lower caste robot). Also do I want them to meet up in this issue or the next. He’h can’t hurt people but he can make them hurt themselves through their own actions. Perhaps not.
Anyway let’s list out our Cattery shall we?

1. Opening image: Tied up to Tree. Tied up in the back of the car. Tied up in the back of another car.

2. Theme Stated: (let’s define colonization) Regrouping most likely as the bandits and fine folk alike attempt to assert their dominance over their specific areas.

3: Set-up: He’h Wakes. We see it from his point of view. Pixelated and perhaps in U.V.. Upon his waking he makes quick work of disabling the car he’s in. The bandits argue and fight until they get heated enough to pull metal on one another and they end up shooting each other in a standoff. “Draw iron or I’ll make it easy for you,” says one bandit. The second pulls it and turns in time to fire. We see the bullet go through the head of the one standing. The one kneeling at the wheel slumps against it heart shot and bleeds out. He’h is of an advanced self regulating program, knowing that a person can be defined as good or evil by their actions, and makes no attempt to save either of them.

4. Catalyst: He’h strips the car of all the parts that would be useful of him in a cloud of himself. Nothing is left. He does the same to the bodies. We watch them disintegrate from flesh to bone to brain to nothing.

5. Debate: He’h turns one way. Then another. He beings walking in a direction with destination unbeknownst to the reader. His silver body shining in the sun.

6. Break into Two: (Perhaps two have regained connection and the last is on his way to their meeting location. Most likely Homnie.) He’h finds the hideout where the protagonist is held. She’s found tied up on a very well used mattress but is unharmed, as the boss was “saving her for himself that night” as he put it.

7. B Story: Homnie’s story being accosted through Bandit/rat tunnel thugs. Finding that the cane that He’h made him becomes a weapon when swung against an enemy. “Most useful.”

7.(B) B Story: True B Story: We see and update at Mayor Stevens point of view. He asks his unblinking eye why she hasn’t been found yet. It blinks once slowly. “What do you mean you don’t know?” The eye “Shakes it’s head” Stevens waves it away. Find her. It disappears quickly.

8. Fun and Games: Homnie being Captured and tortured by the bandits before escaping. (Fun and games can be negative).

9. Midpoint: We see Homnie bloodied walking through the desert once again, and a split shot of the other two racing towards him as He’h tells the protagonist that the cane is a part of himself and can find it, at least until his current body is destroyed in some way.

10. Bad Guys Close in: Bandits that saw the protagonist escape with He’h follow them and find them. They have rocket launchers/laser rifles (whichever is more effective at the nanoscale. Likely lasers). They aim at He’h’s head and upper torso and fire. It’s obliterated right next to the protagonist, throwing her into the sand, as bits of molten glass rain down upon her. He’h slumps to the ground.

11. All is Lost: The Boss bandit says he isn’t finished with her yet and was truly offended by her impoliteness. Drawn: he is a hulking fat, disgusting male. Missing finger tips from rot, and teeth from lack of hygiene.

12. Dark Night of the Soul: She’s picked up and thrown over his shoulder while she yells at him to stop. He smacks her hard across the back of the head with the butt of his gun and she slumps down. They crest a hill and are gone.

13. Break into Three: Additional Character. Homnie finds a pilot and gets him to fly out into the desert looking for the others. As they get airborne he notices that the cane warms and vibrates when heading in a certain direction. “Head that way” he says. Got to have the pilot say we’re 5 by 5 before taking off.

14. Finale: They eventually find the shinning mass that is He’h rebuilding himself from the sand and rocks around him in a little crater. The cane vibrates strongly. They land and collect him, allowing him time to rebuild completely before touching down and losing any part of the ship.

15. Final Image: Two panels: Boss Bandit standing in the doorway of the room smiling looking down. Teeth and eyes main focal point. Second panel is the ship flying over the desert with He’h hanging out the side of the open hanger (Still strapped in) pointing at the nearest Bandit building (a discarded series of containers combined with ‘refuse’).

For next episode catching the boss: He’h asks protagonist if she wants it to hurt (Boss’s death) and she nods, furious tears in her eyes. He’h closes the door and Boss starts to scream. Until he doesn’t.
Homnie asks how He’h did it out of earshot of the protagonist. He’h answers: One atom at a time, from the bottum up. “Why so harsh?” asks Homnie. He’h responds “He hurt her. The one I’m meant to protect. Retribution was in order. Not to mention the millions of deaths he and his friends caused within my systems. Each life snuffed out in an instant all screaming in articulated pain. A moment for some. An eternity for them.” Homnie is quiet for a moment, and pats the bot on the shoulder, and then goes to the protagonists side.

The Philosophy of an Asmovian.

Being an Asmovian.

So we know that the acolyte goes to the statue and offers their vigil to the memory of the man the statue represents.
Then she goes to the ships bar, if only to blend in as she doesn’t drink herself, where behind them a massive dead planet (Trantor?–the center of the universe) is pulled to it’s demise and she says to her glass “It all ends at Trantor ( or something similar about the center of the universe.).

She makes her way back to her bunk bed/ sleeping quarters which happens to be a large wall of rooms which are opened by keycards which she swipes to gain entry to her own suite. She’s masquarading as an artist and her art hangs from the walls of the suite and is mathematical in nature.

As she comes to the table there is a letter left on the “faux wooden” table which she opens. The note reads something menacing about people knowing who she is.
A cold sweat breaks across her body as the corners of the letter smolder and ignite and she’s left holding a fistful of ash.

“So they’re not entirely outdated in their approach.” She takes the ash and pours it down the toilet of the and flushes it. Above shot of it swirling away.

[Creators note] I feel that Asimov’s characters on the whole are, while not passive as they believe in a the greater plan, are not actively aggressive. I want to change that a little bit to give my character a bit of a bite/edge to her.

She rests against her bed, sitting. Not lying down, and falls into a semi sleep state.

The next day: We see a shot of the ship and how truly massive it is compared to their objects in space. They are semi planet sized to carry enough terra forming materials and peoples around the galaxies. They use photon entanglement to send transmissions to each other across vast distances.

The ship is broken up into townships that will each be their own colony town upon landing. Most are made up of different economic classes, but some are of mixed castes so that there is a more diverse perspective during the initial phases of building.
“It takes all kinds isn’t a motto most ignore when doing this work.”

Each township has a governing board and mayor that have varying level of corrupt nature as most politicians would do on any planet. Some are not above trading goods or services to the lower castes to move them up in the ships ranking so they get a better domicile or what have you.

Our protagonist decides to meet up with the other town ships local acolytes and see what they think she should do. The nearest is a female sculptor who was the one responsible for placing the statue in the forest of each of the townships parks in the first place.


“Handy work there Abigail” which is of course not her real name. In fact she didn’t know her true name, as she assumed Abigail didn’t know hers. It just wasn’t done to save lives of those collected by the galactic governmental police.

Abby stops what she is doing, working with a laser to etch a plaque for the mayor who may have warranted his own statue for his town ship. The corruption was deeply rooted and you either played with it or were destroyed by it, at least until the great plan was taken into action and the corruption could be weeded out.

Abby’s suggestion is to go to the third district and see the mayor there, one of the governing boards members able to allocate funding for the Asmovian needs discretely, as most assumed the bribes he took went into his own coffers and not for altruistic matters. “Go see Mayor Stevens, he’ll have a broader view than I do on how to handle the situation. It is not part of my plan’s allowance to help you with much, I’m afraid to say.” Says Abbey.
The protagonist thanks her, smiles warmly, and heads out. She turns back at the door as it opens, resting her arm on the door frame: No you’ve done more than I could have hoped for. I just hope there’s something that can be done to root them out before we land, or I’ll be worrying about them the entire time I’m setting up my part of the plan.”
Abbey nods gruffly, while lowering a blast shield over her eyes and going back to the laser etching she was working before.

Upon gathering up the needed money to bribe the receptionist, everyone gets their cut, she moves up to the third district—much the same as the others yet imperceptively cleaner than some others, as though the metal walls repelled dust on their own.

She makes it to the mayors office and meets the receptionist. She hands her a voucher for 250 credits and asks for a meeting with Mayor Stevens.
“What is this about?” asks the receptionist.
“I need to ask him about if he wants shipments of my paintings for his domiciles. Something soothing yet enjoyable.” She says.
The receptionist nods, as many come looking to have their wares in his stead.
“Go have a seat and I’ll buzz you through once he’s available.” Says the receptionist.
She thanks her and goes and sits under a large painting, one that just happens to be hers from a early time period.

The light over his office door flickers and goes out and a buzzer goes off faintly.
“You can go in now.” Says the receptionist.
She thanks her and heads into the spacious office.
Gleaming metal from most angles meet her, and a desk of real wood and metal separate her from Stevens and herself.

He’s a man in his late 40’s, jolly. Reddish cheeks, not from drinking, but from living through his life as directed by the second foundations wishes work load. A hard life, but enjoyable enough.

How may I help you? He asks with a knowing look.
The protagonist grimaces.
“Someone knows about us. I don’t know who yet, but I fear for our movements down below once we get planetside.”
He waves her away, motioning to a leather seat formed likely by one of his connections, as leathers of most types were quite rare of a commodity in the outer reaches. She sat. The seat made no effort to stop her, enveloping her comfortably as she rested within it’s hold.

There is always someone trying to break up the plan dear, says Mayor Stevens. It is best to lie in wait and let them make a mistake than to alert them that you know you’re being watched and fumble. Go about your business and if you get more messages let me know, and I will sort them out for you, put out my feelers as such—which little resources I have. Until then act as though nothing is wrong or you’re going to draw suspicion to yourself and others.
“That’s it?” She asked.
Stevens nodded and smiled.
That’s the best we can do with the current amount of information we have.

He bid her farewell and shuffled her out the door. I have much to do, I’m sorry we couldn’t talk more on this.
The door buzzed and closed behind her leaving our protagonist rather dumbstruck.

“Did you get what you needed?” Asked the receptionist?
After a momentary lapse she nodded. “More than I could have hoped for.”
The receptionist smiled and the protagonist left the office, heading once again to her domicile.

Inside Mayor Stevens office an eyeless recording device blinked twice, signaling that it required responding to.
“You see that?” She’s starting to trust in us over other people. A good sign I think. Keep an eye on her and we’ll see how well she does with this test before we land, shall we?”
He shuffled some papers, and the staring eye blinked twice, slid into the wall, and what was once something barely noticeable became smooth metal.

Chapter 2: