Being an Asmovian. Issue #5. Save the Cat Method.

The Caste War: Between the tunnel rats and those with housing.

  1. Opening Image: Last panel from previous comic is the standoff with someone shouting draw. On the first panel here Julius lays on the ground head shot. Lots of blood pooling around him. Travis is wounded in the shoulder. “At least it wasn’t hand to hand combat, or he would’ve pulled me apart.” Jokes Travis.
  2. Theme Stated: Living. They find the remaining original settlers in the container with one of them with his throat cut left with them in the sweltering heat to “let them get used to the smell a while,” according to Julius to his cronies.
  3. Set-Up: That night after dinner the protagonist is out sitting underneath the alien skies looking up at all the constellations she would have to learn thinking to herself when there’s a tap on her shoulder.
  4. Catalyst: A woman, stout but rough skinned and steely-eyed, asks to see the unblinking eye. Explains that her and her husband are both part of the plan except you saw what they did to him in the locker didn’t you. It was all I could do to stop crying in the pitch darkness of the container smelling his rot, imagining his body bloating up uncontrollably.
  5. Debate: They have a conversation while the woman fidgets with the unseeing eye and then a projected recording plays out on the sand dune in front of them. It’s Mayor Stevens. He tell’s her the plan is out of alignment due to the attacks of the Bandit King (who he shows has found a massive collection of accidentally lost weaponry to reinforce his troops) and she needs to decide whether she wants to continue or go back to being a regular citizen and getting off the planet before it’s inevitably destroyed by the tunnel rats overthrow.
  6. Break into Two: The lady leaves her there with the recording playing over on repeat. The protagonist shuts it off, and looks back up at the skies. She sighs and goes back inside.
  7. B Story: Bandit King is sitting in a control vehicle (heavy duty truck that’s got large weaponry) that has been moving slightly behind the masses in case they fail and he needs to escape quickly and quietly. Looking over the projector map in front of him we see that sector 5 has fallen to the tunnel rats and they’re on their way to sector 6. After hearing nothing back from Julius expecting his latest call he sends his 2nd in command after the group to pick up their scent and bring them in if at all possible. “Don’t be gentle,” remarks the King.
  8. Fun and Games (promise of the premise): We watch as sector 6 is gassed by planes from above with biological weaponry meant to kill off any invading species from their crops. People dying bleeding out of their eyes and mouths. Raked by gunfire as they fall. The winds change, and the gasses fly back into the amassing tunnel rats wiping some of them out before others pull out gas masks and survive before the winds whip around again back on the now dead city.
  9. Midpoint: The bandit King is watching this from his sealed vehicle “effective,” he says.
  10. Bad Guys Close in: The 2nd in command and her group of ten mercenaries close into the research settlement.
  11. All is Lost: The protagonist says she can’t keep risking other peoples lives trying to get her part of the plan sorted, and preps to leave with every one on the carrier. Saying that she’ll drop them off wherever they need to be.
  12. Dark Night of the Soul: She sits quietly for a while brooding, until the group collectively tells her to keep going or all they have worked on would have been for nothing.
  13. Break into Three (Solution): She decides to keep going reluctantly.
  14. Finale: The bad guys get to the base and find it empty. The second in command overhears one of her mercenaries joking that “it was going to be easy as pie according to her,” and shoots him through the hand. “tend to that idiot, and if he back talks again, kill him,” says the woman.
  15. Final Image: The hand with a hole in it drips blood as it’s being bandaged, over an image of the ship in mid flight heading in an unknown direction.

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